Modules

action.Cast Includes all casts API.
action.Main Represents an action, which can be an item, macro, or spell.
action.item.Main This is the item class.
action.macro.Main This is the macro class.
action.spell.Aura This is the spell aura module.
action.spell.Cooldown This is the spell cooldown module.
action.spell.Main This is the spell module.
apl.Main This is the APL (Rotation) module.
unit.Aura This is the Unit aura module.
unit.Blacklist Handles blacklisting of units for various reasons (e.g., untargetable, immune).
unit.Cast Handles casting of units.
unit.Main Main unit api.
unit.Pet.Main This is the Pet module.
unit.Player.Equipment This is the Player Equipment module.
unit.Player.Main This is the Player unit module.
unit.Player.Power This is the Player Power module.
unit.TimeToDie Handles Time to Die of units.
unit.Units Handles updating and retrieving units (enemies and friends) within the game.
generated by LDoc 1.5.0 Last updated 2025-08-07 15:27:51